برنامج التصميم ثلاثى الابعاد الرائع فى اصدارة الاخير 3D-Coat 3.7.10A SIMP/CUDA x32/x64 للحزمتين 32 , 64 على اكثر من سيرفر
كاتب الموضوع
رسالة
zizo ع ـــضو نـشيـط
مُشآرڪآتـﮱ : 228
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تَسجيلـﮱ : 03/07/2011
عٌمرﮱ : 27
موضوع: برنامج التصميم ثلاثى الابعاد الرائع فى اصدارة الاخير 3D-Coat 3.7.10A SIMP/CUDA x32/x64 للحزمتين 32 , 64 على اكثر من سيرفر 2012-05-04, 8:34 pm
بسم الله الرحمن الرحيم السلام عليكم ورحمة الله وبركاته
اقدم لكم برنامج 3D-Coat 3.7.10A SIMP/CUDA x32/x64
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3D-Coat is a useful tool for 3D artists and designers aimed to boost the speed and quality of 3D-object texturing and detailing and developed specifically for game development, etc...Painting textures and sculpting. It combines painting layered textures and sculpting in one easy to use interface. Retopology tools. 3D-Coat combines the most powerful retopology approaches in one package.
3D Layers. Every layer consists of a colour, specular, transparency, and displacement channel.
Compatibility. Full compatibility with Light Wave 3D, Modo (via .lwo format), Maya, 3ds Max, Carrara (via .fbx and .obj format). tr 3D mouse support. 3D-Coat supports 3D SpaceNavigator by 3DCONNEXION. Connection with Adobe Photoshop. It can deeply integrate with Adobe Photoshop (R) or any other PSD editor.
Features 3.7.10 Per-face hide tool in voxel surface mode CutFace in PaintRoom will hide voxel pieces too. In so way freeze/hide tools in paint room act on voxels as well. Ghost mode introduced New blendmode - Highlight emissive. Read hint there. new item Texture->Import->Emissive intensity "To center mass" and "To bound centser" in Merge tool will move gizmo instead of object. Free-form pose deformation quality improved a lot. Matth of transforms rewritten. Fixed "more on bright" issue fixed "improper scale issue" fixed "Selecting Low-Poly View breaks shading views" mutiple uv-sets per object in FBX export/import supported. resolved scaling issue import tiles as UV sets implemented for MV painting too. I made better support of smoothing groups export via OBJ files. crash when saving subtree fixed small fixes: renaming models in "Models/Splines" tab fixed + dropped models from VoxTree -> Models getting more intuitive names.